CT!: The Wrong Side of Everything
The epidemic that has swept over the globe, killing millions.
Disease POT: 18 Roll on the resistance table a character’s CON vs that of the disease. Vaccination can reduce the POT of the disease, depending on the quality and quantity of vaccinations, which are administered on weekly doses.
|One Dose||Two Doses||Three Doses||Four Doses||etc|
|Average Quality (₢200)||16||14||12||10||-2 per|
|Expensive Quality (₢1000)||14||10||6||2||-4 per|
|Priceless Quality (₢5000)||12||6||0||Ø||-6 per|
Disease Progression: Roll CON vs POT every week after infection, or when the next symptom would manifest, using character’s modified CON and the disease’s modified POT (if vaccinations are given). Failure indicates a movement to the next step of the disease, a sign of a worsening condition.
|Exposure:||Roll CON vs. POT 18 on the resistance table for infection.||None|
|4-5 Hours After Infection:||Fever, chills, slight nausea, flop-sweat.||1d3-1|
|24-36 Hours After Infection:||Delirium, severe chills, dangerously high fever, hallucinations.||2d4|
|7-9 Days After Infection:||Coma, usually death. Fever continues.||2d6|
|13-16 Days After Infection:||Fever overheats the brain. Patient dies.||All|
Successes on Resistance Table recovers 1d4 CON and improves the character’s condition by one step. Critical success while infected recovers 2d4 CON and improves the character’s condition by two steps.* CON recovery time is 1 point per week.